Recent Posts
What did we learn? OpenAI Five
OpenAI released a whitepaper on their work to train deep reinforcement learning agents, the OpenAI Five to beat world champions at DOTA2. This feels like a big achievement, but it begs the question: what did we learn?
lessons To my eye, there’s a few key results from the paper:
Scaling compute for training can solve a lot of problems. The authors emphasize the scaling point explicitly:
The key ingredient in solving this complex environment was to scale existing reinforcement learning systems to unprecedented levels, utilizing thousands of GPUs over multiple months.
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Game Editors for Programmers
I decided I want to get back into prototyping more game ideas and polled twitter for advice. In case others find it helpful, I figured I’d write up the results. YMMV.
Compared to the top web hits my personal criteria are a bit strange:
Programming first, not visual scripting. I’m more comfortable writing code and I find it awkward to jump between my code and a visual editor. Comfortable programming language.
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